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Not to be confused with one of Jam Kuradoberi's special moves, Ashibarai.

Sweeps are a type of attack move in the Guilty Gear series, common amongst fighting games. It knocks the opponent down by sweeping their legs out from under them.

Overview

Sweeps first appeared in Guilty Gear X, making use of returning characters' prior crouching Kick animations; in this entry, they can done by pushing Slash + Heavy Slash (the Dust Attack input) simultaneously while crouching. Since Guilty Gear XX, however, the command is Down + Dust. If this attack hits the opponent, they will be knocked down, i.e. they cannot bounce back from the attack with a Recovery move.[1]

It is a basic attack, but each character's sweep enables different okizeme and combos as the victim is tripped into a standard knockdown state. They provide a great alternative to Dust Attacks which hit overhead as they must be guarded against low. For the most part, unlike most sweeps in other flexible-chain-combo fighting games, Sweeps in the series can only be cancelled into Special or Overdrive Attacks, or with a Roman Cancel.

Trivia

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